I’m glad that the person who asked this question has decided to comment, as opposed to leaving it to be answered by the author.
And a good thing too, because Daniel Rausch, a.k.a. “qa daniel rausch,” is one of the best independent game designers out there, and the reason I like to play his games. Rauch is a master of atmosphere, having created the game atmosphere of Black Mesa and his own series of games like the game world of The Walking Dead– a world where the characters don’t have names, but they’re all “QA.
I love QA. I love QA because they are the ultimate test of a game’s “artistic integrity.” A game’s art style and design, and I mean all of these things, is ultimately a reflection of the person who made it. And that person, with QA, is Daniel Rausch.
Daniel Rausch is the founder, Art Director, and Lead Game Designer of the Dead Space series. His work has been featured in numerous magazines and publications, including VideoGames, Electronic Arts, and BioWare. His most well-known work, The Walking Dead, created a unique and original world that was populated with hundreds of unique characters, each with their own unique quirks and strengths.
Rausch’s work has been on a small scale, but he’s taken his craft to the next level in the Dead Space series. The first game, Dead Space: Prepare to Die, was a “one man show,” but in the years since, Daniel has expanded his role as the world’s foremost game designer.
The video below is one of the more interesting ones we recently had in the book. In it, we see Daniel in a conversation with a man named Joe, who seems to have been on the same quest for years. It’s interesting to see Daniel talk about the various games he has worked on, but also about the development of the new game. The man seems to have a lot of respect for Daniel and his work, and it’s interesting to see that.
The new game seems to be a lot of fun, and at one point we get a little insight from the man himself into how the game is going to play out. He says the game is set in some sort of alternate reality, but that it will be a “real game.” Its interesting to see a game about a time loop instead of about a fictional character.
Daniel also talked about his role in the new game, saying that he’s going to be the game’s “cameraman.” It’s a neat new title.
A game about a time loop, sure, but he also mentioned that its a new concept for him.
He also said its not a game about a time loop, but instead the game will be about a man in a time loop, and that its a new concept for him. Its kind of cool to know that the game is about a man in a time loop. I have to admit, I’m not a big fan of time loops myself, but its interesting to see a game about a man in a time loop.