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The cbi is the first major new project we’ve announced since the last year of the year! We’re super excited for what it can do. This is the first time we’ve truly put a “whole new spin” on the cbi, and we’re really hoping we can get a lot of things right.
In short, the cbi is the first full-featured, dynamic combat system weve introduced, which features all the things we’ve done in our previous projects but more dynamically, allowing players to create, customize, and play with their own characters with ease.
The cbi is a fully featured system that allows players to create, customize, and play with their own characters with ease. It features our latest game engine, which allows players to customize not just their character’s appearance, but also their abilities, weapon loadouts, and skills. It also allows players to create multiple characters and play with them in the same game at the same time.
The cbi does have a few issues. Players can’t choose their own level, they can’t have a unique name, and they can’t actually purchase items. It also lacks a “citizen” system, allowing players to just leave their character to be “picked up” by someone else. That sounds like it would be a pain, but it isn’t.
While the cbi is not without some issues, it is an interesting mechanic that allows for a lot of creative play. For instance, one of the characters is named Jeroen because he was the security cop who came after Colt when he had his identity stolen. It’s a bit cheesy, but that probably makes it more interesting for players who like cheesy things. It also allows for multiple characters to be leveled up in the same game, so players can choose which character they want to be.